Tuesday, 27 November 2012

The Cost of Life

Today I am going to expose you to a game called, "Ayiti - Cost of Life". Ayiti was funded by Microsoft and designed by Global Kids' Playing 4 Keeps program and students at South Shore High School in Brooklyn, NY.

Cost of Life in Literature
The cost of life is an economic value assigned to life in general, or to specific living organisms. In social and political sciences, it is the marginal cost of death prevention in a certain class of circumstances. As such, it is a statistical term, the cost of reducing the (average) number of deaths by one. It is an important issue in a wide range of disciplines including economics, health care, adoption, political economy, insurance, worker safety, environmental impact assessment, and globalization. Discussions about the value of life would be more-or-less limited to university philosophy departments and religious groups if it were not for the fact that this value must be calculated in an exact quantitative way by practitioners in these disciplines.

Global Kids
Global Kids has established itself as an innovative leader in using online games to promote global awareness and engaged citizenship. Through the Playing 4 Keeps program, Global Kids trains urban youth to develop games about important world issues. This work has been cited as a best practice within Henry Jenkins’s report for the MacArthur Foundation. Global Kids’ gaming programs are made possible through collaborative relationships with the game design company Gamelab, UNICEF, and TakingITGlobal, among others. Playing 4 Keeps (P4K) uses online games as a form of youth media informed by international issues. Together with Gamelab, an independent game company, Global Kids developed an innovative curriculum for engaging youth in the design, development and dissemination of high quality games that have the potential to educate their peers around the world. Playing 4 Keeps is supported by Microsoft’s U.S. Partners in Learning Mid-Tier initiative. Global Kids Youth Leaders gained leadership, research, and game design skills while producing a socially conscious online game, Ayiti: The Cost of Life. The youth chose to design a game that focuses on the issue of poverty as an obstacle to education and uses the country of Haiti as a case study. The game and its associated curriculum were released through UNICEF’s Child Alert: Haiti website and TakingITGlobal’s network of over 170,000 educators worldwide. Curriculum material is available for educators. Since it was released in October 2006, hundreds of thousands of people have played Ayiti. The game and the after school component are being evaluated by the Center for Children and Technology.

Cost of Life - The Game
The game itself is quite simple, you are responsible for a family of five in a rural area. For four years (divided by four seasons) you will be making decisions for the family: find a job, get education, live wealthy, fight poverty and diseases, etc... There is no one solution or for the game, the main objective is to make you think about the cost of life.

Have a try by using the following link: http://ayiti.globalkids.org/game/

Tell me what you think.

Blog Editor and Owner: Luis Aparicio Fernandes (or Mikey) is a Business Expert and a Traveler based in London, UK. He is a member of The International Honor Society Beta Gamma Sigma due to his achievements in business. You can follow Luis on Google+, and LinkedIn.